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Interactive Buddy(flash Game)
Started by Kubi, Jul 15 2005 03:34 AM
17 replies to this topic
#15
Posted 08 October 2008 - 10:27 AM
Hey this is a tip, go to settings, then click properties then choose how many objects you want to be allowed on the screen, enter 40.
Then, buy ruberballs if you don't allready have it, put as many as you can in, put one greanade or click once with explode on click, and then use fire balls or a flamethrower to set them on fire, and you can try to use a hose or something to put it out, but It wont! Instead You will gain $ FAST! O.O
-reply by melc
Then, buy ruberballs if you don't allready have it, put as many as you can in, put one greanade or click once with explode on click, and then use fire balls or a flamethrower to set them on fire, and you can try to use a hose or something to put it out, but It wont! Instead You will gain $ FAST! O.O
-reply by melc
#16
Posted 02 May 2009 - 04:45 PM
inf moneyInteractive Buddy(flash Game)CHEAT(INF Money):Use either one of the above methods to get $400, then go to modes and purchase the "scripting engine access..." Once you have done that, enter the "scripting engine access" and enter the following code:T=t+1; if(t%2,explode(15+random()*10,getBuddyY()+random()*20-10);Then hit run once, close the "scripting engine access",refresh the page immediately (or else it will freeze), now your money should now read "NaN.NaN". (NOTE: if you do not refresh immediately your browser might freeze, and if it does just refresh go to file (in the game menu) and hit clear file...)Keywords:
#17
Posted 23 August 2009 - 06:49 PM
lightningInteractive Buddy(flash Game)
oo heres a lightning bolt thing
playSound("shock",100)+ assign(rr,random()*100)+ assign(and,0)+ assign(t,25)+ loop(t,shock(getXMouse()+sin(and/t*10+rr)*15,and/t*400)+assign(and,and+1),0);OMouse = getMouseDown()
-reply by zacbroas123Reply to this topic

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