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Rts(real Time Strategy) Vs Tbs(turn Based Strateg)
#1
Posted 09 November 2005 - 11:55 PM
#3
Posted 10 November 2005 - 07:15 AM
#5
Posted 10 November 2005 - 07:23 PM
They are not just a 'clicking contest'. There are large amounts of thought and logic that are needed to play the games, and they are also more involving and pressurising on the player. The army system takes a few clicks once in a while to attack other players, yet with RTSs you get to see the battle and change your strategy throughout to increase your chances of winning.
#6
Posted 10 November 2005 - 09:21 PM
rvalkass, on Nov 10 2005, 03:23 PM, said:
They are not just a 'clicking contest'. There are large amounts of thought and logic that are needed to play the games, and they are also more involving and pressurising on the player. The army system takes a few clicks once in a while to attack other players, yet with RTSs you get to see the battle and change your strategy throughout to increase your chances of winning.
It seems like you are trying to base your whole opinion on the army system which is meant to be played a minute or two each day. Try the game heroes of might and magic IV. I find that in rts its really hard to pull of tactics such as flanking or such, but in turn based you have such precision you can calculate tactics very proficently. Turn based dosen't mean you don't see the battle, my heroes example in fact has battles ranging many turns with each unit having unique abilities and seperate movement. I don't really see how you plan to change strategy in rts, you basically grab your force and set them against the enemy, once it begins its hard to manuever.
In addition I want to add to my first list of great turn based games, space empries(which is the most customizable game ever with great multiplayer, 5th version coming out soon), chess(5 minute chess can make you think fast too), bridge, and Moo3(quite buged but most fixed in mods).
#7
Posted 14 September 2008 - 08:01 PM
-reply by fdsadad
#8
Posted 27 October 2008 - 08:28 AM
Rts(real Time Strategy) Vs Tbs(turn Based Strateg)
Replying to rvalkass
Ok! most of the people are like Strategy games,but for me I Choose RTS Because I can Rely some main Tactics,less turn,Offense or Defense Chances, and most of all More Realistic than TBS,because TBS have a lack of Realism of its Gameplay,ability creation and Forgot anything
-reply by George
#9
Posted 23 February 2009 - 07:36 AM
My first foray into either game on any serious level was Dune 2 back in the early 90s. I was hooked by the strategy involved and have been ever since. It is wrong to say there is a lack of strategy in RTS but it is true to say that you do not need strategy to win. Winning with as little damage to your own army as possible though is where a strategic approach comes in and a well planned defense and well executed attack can be very satisfying and that is what makes RTS games very addictive for me.
My first stab at TBS was with Colonization and I loved it too. It is hard to compare the two game styles really. It was a totally different experience yet an equally satisfying gaming experince in it's own right. TBS is really an evolution of Chess, I guess but even those who have never achieved Check-Mate might enjoy these if they game them a go.
I feel a big problem with the perception of preference between the two game styles has become something akin to a 'them and us' mentality. It is like comparing GTA:III/SA/IV with first person shooters. Both are excellent game styles that offer a unique experience. I would ask those that have chosen a preference to let that go and just try and enjoy the games for what they are. There are plenty of bad examples of RTS and TBS out there anyway.
Happy gaming!
-reply by Darren#10
Posted 10 April 2009 - 09:15 AM
Regards,
z.
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