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Dev C++ FREE C++ COMPILER
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#3
Posted 24 October 2004 - 06:39 PM
#7
Posted 05 November 2004 - 02:46 AM
if your devc++ exe files are about 700 kb, you are probably leaving debugging symbols in. i can't remember how to remove them, but when you output your final product, you should turn off the debugging symbols. it will be somewhere in the linker options, or maybe the compiler options.
#9
Posted 09 November 2004 - 07:38 AM
There was some discount offer (only for students) at Microsoft, two years ago, where I got my full VS6 pro + MSDN + Service Packs for only 15$
If you plan to go pro with making software and, someday, even selling them, I suggest you risk some money and order licensed Visual Studio.
#10
Posted 09 November 2004 - 07:38 AM
There was some discount offer (only for students) at Microsoft, two years ago, where I got my full VS6 pro + MSDN + Service Packs for only 15$
If you plan to go pro with making software and, someday, even selling them, I suggest you risk some money and order licensed Visual Studio.
#11
Posted 17 November 2004 - 12:49 AM
mind you, it took me a bit to get the money, and it really depends on how much you intend on doing, and wether you will use mfc or anything.
#12
Posted 20 November 2004 - 07:46 PM
http://msdn.microsof.../vctoolkit2003/
#13
Posted 22 November 2004 - 11:30 PM
#14
Posted 23 November 2004 - 01:15 AM
However, if you are talking about the compilers themselves then that's an entirely different thing. They are different.
#15
Posted 26 November 2004 - 05:18 AM
#16
Posted 26 November 2004 - 12:42 PM
fstream library in DevC++ [or is that just me?]
-also that VC++ commandline release is available on
www.thefreecountry.com and you need at least a win2000 for it.
But DevC++ is good for many things like OpenGL
[NeHe's pages at gamedev.net are very useful]
But, you all should go to bloodshed.net to get the thing at it's source.
------------------------
Which is worse?
No commandline or
nothing to command?
-the Gatian excuse
#17
Posted 10 December 2004 - 06:16 PM
Quote
Well I atualy got The hello world program out at 414kb a lot less than the 700kb people keep throwing out.
[br]#include<iostream>[/br][br]int main()[/br]{[br] std::cout << "hello world!" << std::endl;[/br] std::cin.get();[br] return(0);[/br]}I defenetly think Dev-C++ is the best IDE out there and I atualy cant beleave its free considering the quality of it.
VC++ is to expensive and complicated.
#20
Posted 24 December 2004 - 06:30 AM
Also, another problem could be is that you've got debugging info left inside... that also will make the executable a lot bigger...
Dev-C++ uses a gcc compiler, one that most linux distros also use. If it was a bad compiler, then most likely, it wouldn't get packaged with the linux distros... besides, Microsofts compiler doesn't even conform to the ANSI/ISO standards...
EDIT: I was testing speed ratings of a program the other day... and using dev-C++ my program was running faster than with one compiled under MSVC++... testing a doubly linked list class I wrote.
#21
Posted 24 December 2004 - 12:34 PM
speed tests with double-linked lists?
Actually dexter, you're slightly wrong. With UPX. The
size goes down a few hundred KB's and still works as a EXE.
Darn those Microsoft exe's.
data-data-data-data
00000000000000000
data-data-data-data
00000000000000000
data-data-data-data
makes no sense, who thought of that one?
Does anyone know if DevC++ now has a darn
fstream include file? I'm getting sick of playing
around with Quincy to compile file I/O programs
and Watcom is hell for me right now.
#22
Posted 24 December 2004 - 12:38 PM
#23
Posted 24 December 2004 - 12:52 PM
a million times, #include<ostream>, even overriding <stdio> with
<iostream>! But it [at least, mine] doesn't have a freaking fstream.h
Try compiling a standard fstream including file, tell me what happens.
#24
Posted 29 December 2004 - 05:57 AM
Final)arkJon, on Oct 23 2004, 12:25 PM, said:
you can get it for a free download at www.downloads.com
is it possible to write in c on it?
<{POST_SNAPBACK}>
It is posiable. Simply select C when on the new projects page. I use Dev C++. Its extreamly easy and simple. I would spead the word to anyone who needed a compiler.
#25
Posted 01 January 2005 - 12:38 PM
using std::fstream;
using std::ios;
That's out of a file I've got that's using fstream, in dev-c++ and it's definately working... using std::ifstream or using std::ofstream if you're using either of those instead, though... should have no problems...

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