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Apparently Nexon is sueing us. Currently we don't even know what claims they have against us - so far we have received a bill from a court with the information that it's about €350,000 matter in controversy. And it's sent from the Landgericht Hamburg.
Neither of this makes sense to us (we are not in Hamburg, neither is Nexon). Without any claims we don't even know why they are trying to sue us.
We don't know if or how much we'll actually have to pay at this point.
We don't know what will happen now. We won't be trying to risk our financial futures for keeping this project alive (sorry). We will keep you updated with this blog.
Neither of this makes sense to us (we are not in Hamburg, neither is Nexon). Without any claims we don't even know why they are trying to sue us.
We don't know if or how much we'll actually have to pay at this point.
We don't know what will happen now. We won't be trying to risk our financial futures for keeping this project alive (sorry). We will keep you updated with this blog.
And here's an image of the bill that was sent to them. The claim is indeed real but the bill was sent by mistake and OdinMS wasn't forced to pay yet:
This Dev. has more updates on his blog here. He's also included a picture to prove that this is not fake (above). Also, the whole OdinMS forums were shut down - probably an attempt to get rid of any evidence that could be used against them. This means that other smaller private servers will suffer. Although the OdinMS source code is down for now, its previous availability to the public makes it easy for others to redistribute the code and make revisions. Even if Nexon does shut down OdinMS, private servers won't close for good because there will always be that source code out there somewhere. I personally think this whole matter about the claims is really hazy and unclear. Nexon has a reputation of being a bad company, receiving an F grade in a report by the Better Business Bureau. To me, it seems that this is Nexon's excuse to scare away the competition instead of making their own game better. I've personally played private servers and compared to globalMS, pServers are way more fun. That's what games should be about right? I support private servers because I've experienced the fun that you get from private servers and I don't want that to go away. Got any thoughts?













